Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler.Fixed missing explicit convertion when using integer log2 with *vec1 types.Fixed C++11 explicit conversion operators detection #282.Fixed scalar uaddCarry build error with Cuda #276.Clean up GLM_MESSAGES compilation log to report only detected capabilities.Added GLM_LANG_CXX14_FLAG and GLM_LANG_CXX1Z_FLAG language feature flags.
GLM 0.9.6.0 came with its set of major glitches: C++98 only mode, 32 bit build, Cuda and Android support should all be fixed in GLM 0.9.6.1 release.
Clarified manual regarding angle unit in GLM, added FAQ 11 #326.Added master branch continuous integration service on Linux 64 #332.Don't show status message in 'FindGLM' if 'QUIET' option is set.
Improved OpenMP support detection for Clang, GCC, ICC and VC.Improved GLM_FORCE_EXPLICIT_CTOR coverage #481.Improved GTC_random linearRand documentation.Improved SIMD and swizzle operators interactions with GCC and Clang #474.Added GLM_FORCE_UNRESTRICTED_GENTYPE allowing non basic genType #543.Added quaternion version of isnan and isinf #521.Added GTC_type_aligned with aligned vec types.Added iround and uround to GTC_integer, fast round on positive values.Added missing bvec* & and || operators.Added 8bit pack and unpack to GTC_packing.Added 16bit pack and unpack to GTC_packing.Added (un)packUnorm and (un)packSnorm to GTC_packing.Added packF3x9_E1x5 and unpackF3x9_E1x5 to GTC_packing for RGB9E5 #416.Added compNormalize and compScale functions to GTX_component_wise.Added right and left handed projection and clip control support #447 #415 #119.